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Rome total war playable factions
Rome total war playable factions








Given their itinerant lifestyle, the Nomadic Tribes’ food supply – and to a greater degree than other factions, their income – begins with animal herding. In addition, their building chains are unique among the factions of ROME II they reflect the nomadic lifestyle and bring bonuses which play to the nomads’ strengths as shepherds, horsemen and archers. You’ll see this reflected in their settlements and cities on the campaign map, which favour tents and yurts over brick and stone structures. The Nomadic Tribes are fiercely independent and make lives for themselves under canvas. The enemies of Scythia rightly fear these natural riders’ javelins – and the swift swords which follow. There are few more terrifying sights than Scythian horse-archers preparing to fire. With the right man in the saddle, a horse and a spear make for a deadly combination. Heavy armour and excellent bow-skills guide these natural riders to victory.ĭeadly lances make these heavy cavalrymen a frightening – and deadly – force.īorn to the saddle, these spear-wielding riders like to get up-close and brutal with their enemies. Among the numerous melee, bow, javelin and spear-armed riders of the steppes, the Nomadic Tribes Culture Pack also introduces a variety of unique and deadly mounted units.įew can withstand a charge by these skilled and heavily-armoured noblemen.Īrmoured from head to toe, these heavy cavalry are capable of flattening anyone in their path. Peerless horsemen and skilled archers, The Nomadic Tribes Culture Pack offers factions which rely heavily on cavalry for the backbone of their fighting horses. This tradition increases the movement range of the army, increases its unit morale when fighting in enemy territory and, commensurate with the tribes’ heavy use of horse and rider, reduces the recruitment costs of cavalry units. New Military Tradition – The armies of the Nomadic Tribes can benefit from a unique new military tradition: Nomadic Horde. Additionally, each faction will have to contend with its unique events and dilemmas. New Cultural Objectives – The Nomadic Tribes have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from the history of The Steppes. They have also refined raiding and looting to an art-form, and their forces gather greater wealth through raiding than other factions. New Cultural Traits – All Nomadic Tribes benefit from extra recruitment slots in their home provinces, enabling them to raise armies swiftly. The Roxolani gain wealth from their skills as migrant traders, and as committed conquerors, fight harder when in enemy territory the Royal Scythians are experts with the bow, and enjoy increased wealth through their high degree of craftsmanship and the fierce independence of the Massagetae leads them to fight harder when defending their territory, while their expertise in animal husbandry means increased income from livestock. New Playable Factions – The Roxolani, Massagetae and Royal Scythians each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. Accomplished raiders and legendary horsemen, the Nomadic Tribes are poised to sweep from the steppes and strike at the soft, sedentary targets of more established empires.ĭefined by their independence, their excellence on horseback and their ability to swiftly assemble large armies, The Nomadic Tribes bring an entirely new cultural flavour to ROME II. The Nomadic Tribes Culture Pack enables ROME II players to take on the ancient world as the ruthless Roxolani, the independent Massagetae and the proud Royal Scythians. The Nomadic Tribes Culture Pack adds a new playable culture comprising three new playable Factions to Total War: ROME II, for use in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. About This Content Total War™: ROME II – Nomadic Tribes Culture Pack










Rome total war playable factions